#pragma once
namespace Game{
	class GameObject
	{

	public:
		GameObject();
		GameObject(const char* name);
		~GameObject();
		const char* name();
		void set_name(const char * text);


	private:
		const char* _name;
	};



	//class GameObject
	//{

	//public:
	//	GameObject();
	//	GameObject(const char* name);
	//	~GameObject();
	//	const char* name();
	//	void set_name(const char * text);


	//private:
	//	const char* _name;
	//};
}